Overview
Opportunity
Solution
Process
Reflection






Dimensions
PS Dimensions
Oh The Places You'll Go
Gaming Console of 2035
What will gaming look like in 10 years?
How can we create immersion without relying on VR?
Skills: Future Casting, Research, Solidworks, Keyshot,
14 Weeks | 2024

Stories have always pulled us into different worlds—getting lost in books, gathering in theaters, slipping on noise-cancelling headphones.
In games, immersion isn’t a feature—it’s the core. As an interactive medium, it makes or breaks the experience.
What’s next for immersion in gaming?
vr
The Usual Suspect…
Dimensions utilizes cloud gaming and an onboard AI pilot to minimize the usual frustrations that come with gaming.

Dimensions uses two projectors and sensors to extend your game world into your room with ambient visuals.

Bleeding-edge haptics uses ultrasound to create “touchless” sensations, making you feel like your favorite game characters.

The idea was to create a space ship that lives on your desktop or TV console.

Go beyond the restrictions of your TV or monitor and immerse yourself in your favorite worlds.

You can create your own custom gestures as button inputs just like remapping buttons.

Inspired by Dyson fans, this design uses curved surfaces to vent hot air—no visible vents needed.


Looks cool :)



The future is (mostly) wireless. USB-Type C is used for both power and displays. The HMDI is a just in case ;)

Initial Sketches
Quick sketches explored forms, always keeping the controller in focus while balancing projector optics.



Second Round Sketches
The dock’s form was shaped by how seamlessly it interacted with the controllers.

Initial Render
First exploration in Keyshot
